Kamikaze Beat Academy

  • Worked in a group of 5 people (2 Programmers)
  • Language used was C#
  • Developed in Unity 5
  • Developed player abilities and load out selection
  • Developed player movement and combat

Kamikaze Beat Academy is a mash-up of Space Invaders and Guitar Hero gameplay. The music will spawn enemies, that the player will need to shoot down before they can enter your base! But it’s dangerous to go alone! Choose a loadout from below to give you an extra edge against the invaders!

Piercing Bullet Power:

At the start of the game, the player is allowed to choose a loadout. Pierce Shot gives each shot a player fires a chance to pierce an enemy and hit another.

 

Sound Shield Power:

If this load out is chosen, the player receives extra shield. Allowing the player to make more mistakes, but sacrificing potential firepower.

Speed Shot Power:

If this loadout is chosen, the player’s bullets can be shot quicker, and will travel faster. Allowing the player to take out enemies quicker to clear the field.